SCENE 15 - GET A JOB

Location: Factory



There is a very large factory standing before you, but don't worry about that just now. Check the nearby vending machine if you would like to purchase any items. You can save with the Save Frog. And Item Guy is also here, so if you want to store any items now is the time. There is a gift box in the northeast corner that holds Eyedrops. Go north to the forest.


Here you will find the Ropeway, which is the only way to get to Club Titiboo. However, after a short conversation you find out that only employees of Corva can go there. Grab the Local Area Map from the present box on the right and head back to Corva to get a job.


You may have noticed that there are paths on the west and east side of this forest. The west path has some strong enemies and leads to a strange zoo, a hot spring, some gift boxes, and a dead end. The east path leads to a waterfall and another dead end. Don't mind these paths just yet, as they will be covered in upcoming chapters.


Go inside Corva and speak to the blue Pigmask. He will offer you a job recharging Claymen. Say "Yes" to his offer and he will give you a Corva Sketch. He will also ask for the name of the player, which is YOU! Write your name down here. After confirming it, Boney will leave your party for awhile. Head towards the back room and climb down the ladder.


At the bottom of the ladder is a Pigmask who is in charge of the elevator shaft. You have to explore this mine and find weak looking Claymen. Once you find one, push him all the way back to this Pigmask. He will lower the elevator and bring the weak Clayman to the top. Go back up the ladder and continue to push the Clayman into the next room where he will be recharged. You need to do this a total of 3 times.


Once you are finished, talk to the blue Pigmask. He will give you a Ticket for the Ropeway and 200DP. Boney rejoins you as well. Head outside, save with the Save Frog, and go back to the Ropeway. Give your Ticket to the guy at the Ropeway and you will travel all the way up to the conveniently located Club Titiboo.







ITEMS LOCATED HERE:

Area Map
このへんのちず
Description: Key item.
Buy Price: - DP
Sell Price: - DP


Eye Drops
めぐすり
Description: Status recovery item.
Buy Price: 10 DP
Sell Price: - DP
Cures Crying

Factory Sketch
コーバみとりず
Description: Key item.
Buy Price: - DP
Sell Price: - DP


Magic Tart
マジックタルト
Description: PP-recovering food.
Buy Price: 300 DP
Sell Price: - DP
Recovers about 30PP

Saltwater Gun
シオミズデッポウ
Description: Battle item.
Buy Price: 400 DP
Sell Price: - DP


Ticket
チケット
Description: Key item.
Buy Price: - DP
Sell Price: - DP






ENEMIES LOCATED HERE:


Pigtunia
A rather deadly variety of flower which is pretty boaring to look at. Destroy it with PK LOVE.
Level:
HP:
PP:
Offense:
Defense:
IQ:
Speed:
35
352
0
96 [1]
48 [43]
38 [38]
35 [1]
NOTE: Lower number = strong, higher number = weak

Fire Def:
Ice Def:
Light. Def:
Bomb Def:
Poison:
Paral. Def:
Sleep Def:
Strange Def:
Cry Def:
Flammable:
Freezable:
DCMC Def:
Wall Staple:
Apologize:
Make Laugh:
130
100
50
100
0
0
80
40
80
100
100
0
70
20
70
Exp.:
DP:
Items:
182
60
Flea Powder (10%)




Batangutan
Not a very difficult foe, so for the most part you can just wing it.
Level:
HP:
PP:
Offense:
Defense:
IQ:
Speed:
28
213
0
60 [1]
20 [13]
22 [22]
18 [1]
NOTE: Lower number = strong, higher number = weak

Fire Def:
Ice Def:
Light. Def:
Bomb Def:
Poison:
Paral. Def:
Sleep Def:
Strange Def:
Cry Def:
Flammable:
Freezable:
DCMC Def:
Wall Staple:
Apologize:
Make Laugh:
140
60
100
100
0
80
10000
80
80
100
100
0
75
20
70
Exp.:
DP:
Items:
70
50
Ancient Banana (15%)
Luxury Banana (5%)



Reconstructed Mole
Another mechanical chimera that enjoys inflicting pain on people for no reason. Just avoid it until you learn PK LOVE, because it has a lot of friends.
Level:
HP:
PP:
Offense:
Defense:
IQ:
Speed:
16
165
0
64 [1]
18 [8]
14 [14]
18 [1]
NOTE: Lower number = strong, higher number = weak

Fire Def:
Ice Def:
Light. Def:
Bomb Def:
Poison:
Paral. Def:
Sleep Def:
Strange Def:
Cry Def:
Flammable:
Freezable:
DCMC Def:
Wall Staple:
Apologize:
Make Laugh:
100
100
120
120
0
40
60
10000
80
100
100
0
75
20
70
Exp.:
DP:
Items:
42
33
Bread Roll (10%)




Squawking Stick
All this little birdie does is tell its friends what you've done. It has a small chance of dropping a metal pole, so get bird hunting.
Level:
HP:
PP:
Offense:
Defense:
IQ:
Speed:
15
160
30
49 [1]
20 [7]
25 [25]
35 [1]
NOTE: Lower number = strong, higher number = weak

Fire Def:
Ice Def:
Light. Def:
Bomb Def:
Poison:
Paral. Def:
Sleep Def:
Strange Def:
Cry Def:
Flammable:
Freezable:
DCMC Def:
Wall Staple:
Apologize:
Make Laugh:
120
80
100
100
0
40
60
10000
80
100
100
0
70
20
70
Exp.:
DP:
Items:
25
20
Stick (15%)
Good Stick (5%)



Cattlesnake
Avoid it until Chapter 5, then come back and beat it up with PK Freeze and PK LOVE.
Level:
HP:
PP:
Offense:
Defense:
IQ:
Speed:
40
786
0
90 [1]
50 [43]
27 [27]
22 [1]
NOTE: Lower number = strong, higher number = weak

Fire Def:
Ice Def:
Light. Def:
Bomb Def:
Poison:
Paral. Def:
Sleep Def:
Strange Def:
Cry Def:
Flammable:
Freezable:
DCMC Def:
Wall Staple:
Apologize:
Make Laugh:
50
140
50
100
0
40
40
40
80
100
100
0
75
20
70
Exp.:
DP:
Items:
536
162
Fresh Milk (50%)




Ostrelephant
This Dumbo-wannabe can't fly, and only cares about inflicting pain. Don't fight it until you have a lot of party members, then use Fire.
Level:
HP:
PP:
Offense:
Defense:
IQ:
Speed:
37
400
0
105 [1]
50 [42]
25 [25]
48 [1]
NOTE: Lower number = strong, higher number = weak

Fire Def:
Ice Def:
Light. Def:
Bomb Def:
Poison:
Paral. Def:
Sleep Def:
Strange Def:
Cry Def:
Flammable:
Freezable:
DCMC Def:
Wall Staple:
Apologize:
Make Laugh:
120
80
100
100
0
60
60
40
80
100
100
0
75
20
70
Exp.:
DP:
Items:
374
75
Beef Jerky (5%)





Ch. 4: Beware of Trains | Mother 3 Walkthrough Top | Ch. 4: No Dogs Allowed