SCENE 14 - BEWARE OF TRAINS

Location: Railway Tunnel



This is a long tunnel and it is more like a test of endurance. There are many enemies in this tunnel and they all want to tango. Just bring along plenty of healing items from the bakery in town to keep your HP up and you should be fine. You will come across a gift box with a Bread Roll inside. Keep moving forward.


At the start of the tunnel you can see more gift boxes that you can’t reach. Don’t worry: you can get them much later.


If you walk on the train track, eventually a train will come speeding by. Mr. T warned you about those! Fear not, for Lucas and Boney will always jump out of the way just in time.


You will eventually come to a mountain region beside the train track. Boney will notice some clothes lying on the ground next to a ladder. Go up the ladder to meet Ionia the Magypsy. Speak to, uh, him and he will teach Lucas how to use PSI. You will learn several PSI powers such as Lifeup a, Healing a, and PK LOVE a (this will be named after your favorite thing). You can also recover in this hot spring if you like. Head back down the ladder and save with the Magic Butterfrog. Continue east.


NEAT TRICK! You can find Magic Butterflies throughout the world. If you catch one, they will recover some of your PP. They can be a real life saver sometimes, so if you see one don't pass it up!


Keep following the train tracks. After you cross a bridge you will find a gift box near a sign. Inside is a Sprinting Bomb. Keep following those tracks east; you're almost at the end.


Finally you will find yourself at the train station! Nearby are some present boxes. The one by the trees guarded by the Bird Sticks contains a Bread Roll. Bird Sticks have a 5% chance of dropping an Aluminum Rod, a very handy weapon for Lucas. And the one at the end of the tracks has a Flea Powder inside. You can fight the Cattlesnakes if you like. They are pretty tough, so be warned! When you're ready, head north.







ITEMS LOCATED HERE:

Bread Roll
ロールパン
Description: HP-recovering food.
Buy Price: 30 DP
Sell Price: - DP
Recovers about 60HP

Flea Powder
ノミã¨ã‚Šãƒ‘ウダー
Description: Status recovery item.
Buy Price: 30 DP
Sell Price: - DP
Cures fleas

Sprinting Bomb
ã°ã—ã‚Šã ã¾
Description: Battle item.
Buy Price: 200 DP
Sell Price: - DP






ENEMIES LOCATED HERE:


Ramblin' Mushroom
This rabble-rousing red rival from EB is back again! The strategy is the same as EarthBound's: squish it.
Level:
HP:
PP:
Offense:
Defense:
IQ:
Speed:
15
178
0
43 [1]
16 [9]
7 [7]
15 [1]
NOTE: Lower number = strong, higher number = weak

Fire Def:
Ice Def:
Light. Def:
Bomb Def:
Poison:
Paral. Def:
Sleep Def:
Strange Def:
Cry Def:
Flammable:
Freezable:
DCMC Def:
Wall Staple:
Apologize:
Make Laugh:
120
100
100
100
0
100
80
60
60
100
100
0
75
20
70
Exp.:
DP:
Items:
29
14
Edible Mushroom (60%)




Slitherhen
What the hey is this? Beat up individual ones, and run from groups of two or three until you get PK LOVE.
Level:
HP:
PP:
Offense:
Defense:
IQ:
Speed:
15
127
0
47 [1]
12 [2]
11 [11]
16 [1]
NOTE: Lower number = strong, higher number = weak

Fire Def:
Ice Def:
Light. Def:
Bomb Def:
Poison:
Paral. Def:
Sleep Def:
Strange Def:
Cry Def:
Flammable:
Freezable:
DCMC Def:
Wall Staple:
Apologize:
Make Laugh:
110
140
100
100
0
100
60
40
80
100
100
0
75
20
70
Exp.:
DP:
Items:
32
17
Fresh Egg (5%)




Muttshroom
Hippy's best friend is a little hard the first time you see it. Just avoid it. If you wanna fight it, attack and heal.
Level:
HP:
PP:
Offense:
Defense:
IQ:
Speed:
18
248
0
58 [1]
25 [10]
17 [17]
27 [1]
NOTE: Lower number = strong, higher number = weak

Fire Def:
Ice Def:
Light. Def:
Bomb Def:
Poison:
Paral. Def:
Sleep Def:
Strange Def:
Cry Def:
Flammable:
Freezable:
DCMC Def:
Wall Staple:
Apologize:
Make Laugh:
120
100
100
100
0
60
60
0
80
100
100
0
75
20
70
Exp.:
DP:
Items:
62
40
Doggy Biscuit (10%)




Really Flying Mouse
It's really flying, huh? It's kind of tough the first time you see it, so you might want to run away. Otherwise, have a bash party.
Level:
HP:
PP:
Offense:
Defense:
IQ:
Speed:
15
130
0
48 [1]
18 [4]
13 [13]
35 [1]
NOTE: Lower number = strong, higher number = weak

Fire Def:
Ice Def:
Light. Def:
Bomb Def:
Poison:
Paral. Def:
Sleep Def:
Strange Def:
Cry Def:
Flammable:
Freezable:
DCMC Def:
Wall Staple:
Apologize:
Make Laugh:
70
70
110
100
0
40
60
60
10000
100
100
0
75
20
70
Exp.:
DP:
Items:
52
26
Bread Roll (15%)




Reconstructed Mole
Another mechanical chimera that enjoys inflicting pain on people for no reason. Just avoid it until you learn PK LOVE, because it has a lot of friends.
Level:
HP:
PP:
Offense:
Defense:
IQ:
Speed:
16
165
0
64 [1]
18 [8]
14 [14]
18 [1]
NOTE: Lower number = strong, higher number = weak

Fire Def:
Ice Def:
Light. Def:
Bomb Def:
Poison:
Paral. Def:
Sleep Def:
Strange Def:
Cry Def:
Flammable:
Freezable:
DCMC Def:
Wall Staple:
Apologize:
Make Laugh:
100
100
120
120
0
40
60
10000
80
100
100
0
75
20
70
Exp.:
DP:
Items:
42
33
Bread Roll (10%)




Squawking Stick
All this little birdie does is tell its friends what you've done. It has a small chance of dropping a metal pole, so get bird hunting.
Level:
HP:
PP:
Offense:
Defense:
IQ:
Speed:
15
160
30
49 [1]
20 [7]
25 [25]
35 [1]
NOTE: Lower number = strong, higher number = weak

Fire Def:
Ice Def:
Light. Def:
Bomb Def:
Poison:
Paral. Def:
Sleep Def:
Strange Def:
Cry Def:
Flammable:
Freezable:
DCMC Def:
Wall Staple:
Apologize:
Make Laugh:
120
80
100
100
0
40
60
10000
80
100
100
0
70
20
70
Exp.:
DP:
Items:
25
20
Stick (15%)
Good Stick (5%)



Cattlesnake
Avoid it until Chapter 5, then come back and beat it up with PK Freeze and PK LOVE.
Level:
HP:
PP:
Offense:
Defense:
IQ:
Speed:
40
786
0
90 [1]
50 [43]
27 [27]
22 [1]
NOTE: Lower number = strong, higher number = weak

Fire Def:
Ice Def:
Light. Def:
Bomb Def:
Poison:
Paral. Def:
Sleep Def:
Strange Def:
Cry Def:
Flammable:
Freezable:
DCMC Def:
Wall Staple:
Apologize:
Make Laugh:
50
140
50
100
0
40
40
40
80
100
100
0
75
20
70
Exp.:
DP:
Items:
536
162
Fresh Milk (50%)





Ch. 4: The Adventure Begins | Mother 3 Walkthrough Top | Ch. 4: Get a Job