You are now at the base to Fire Mountain. Before going into the obvious Magypsy house you can use the Save Frog or check out the Mole Cricket's goods. But even though the next Needle is in a volcano, you don't need to stock up on items as the trip will be a short one. When ready go into the shell house.
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Phrygia is asleep. But she has left you a note and some Encouraging Words. These will help you move the bolder that blocks the entrance to the Fire Mountain. Some more large rocks are in your way. First check the Horizontiboulder on the right. Next check the Vertiboulder to the right. Lastly check the two Horizontiboulders on the left. The path is finally open.
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Two Pigmask Lieutenants are talking about Fassad's new makeover. Seems that he is still around being a pain. The two jump you for ease dropping. There is a present with a Pencil Rocket to the left, a Double Jerky to the right, and near the volcano entrance a Cup of Lifenoodles.
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The volcano is full of enemies. You can try to avoid them but the tight spaces make it difficult to dodge. It is best to face them head on. The path to the needle is pretty simple, and short. Just walk straight, take the first path north then go immediately right. Then walk north until you find the Needle.
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For some presents take the first south tunnel to find a Saltwater Gun. Take the far right tunnel to find a yet another farting present and a Luxury Bananna. There is also a Magic Butterfly in this room as well, so come back her if you need more PP. And finally there is a present box in the center that has a Secret Herb.
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As soon as you approach the Needle your old friend Fassad appears. He can no longer speak so his robotic Interpreter lets you know he is here to make you cry uncle.
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Fassad retreats and swears revenge. Let him toot his horn, you have a Needle to pull. Once pulled Lucas will learn PK LOVE Gamma. Phrygia appears and tells you where two of the final three Needles are located. She also gives you her notebook and memento. Head back to Saturn Valley.
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Getting down the cliff will be a breeze thanks to the ladder the Mr. Saturns installed. Continue towards the valley. A Pigmask will drop in and blow up the exit! The only way out of the valley is with the Mr. Saturns help. Go to the house closest to the cave and talk to the Mr. Saturn in the middle of the room. It seems you will be flying out of here with bird power. But you need to catch one more bird.
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You can find some birds by the destroyed entrance. Walk up to a bird slowly and when you are close try and catch one. If they keep flying away get close and just wait until a bird walks by. Once you have a bird take it back to the same Mr. Saturn that you just spoke to.
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Now that the final bird has been collected, go take a quick dip in the hot spring. Have some coffee with the Mr. Saturn and watch some words of encouragement scroll on by. Once this has passed, a Mr. Saturn tells you everything is ready. He also takes your Courage Badge to make it all sparkly.
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Approach the bird cage and get ready for a ride. But before you can grab the rope, the down and out Rope Snake makes a plea to join you once more. You have no choice but to take him. Will he hold out this time?
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The short answer is no. Lucas and company fall once more and land at Cerulean Beach near Tazmily Village. Even though the Rope Snake hides himself in shame, this is actually the best place to be. You can get to Tanetane Island, home of the next Needle from here.
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Sky Titany
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Level:
HP:
PP:
Offense:
Defense:
IQ:
Speed:
|
38
486
200
121 [1]
70 [60]
35 [35]
43 [1]
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|
NOTE: Lower number = strong, higher number = weak
Fire Def:
Ice Def:
Light. Def:
Bomb Def:
Poison:
Paral. Def:
Sleep Def:
Strange Def:
Cry Def:
Flammable:
Freezable:
DCMC Def:
Wall Staple:
Apologize:
Make Laugh:
|
60
120
100
100
0
80
60
60
80
100
100
0
75
20
70
|
|
|
Mrs. Lava
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|
Level:
HP:
PP:
Offense:
Defense:
IQ:
Speed:
|
40
461
120
108 [1]
58 [48]
43 [43]
45 [0]
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|
NOTE: Lower number = strong, higher number = weak
Fire Def:
Ice Def:
Light. Def:
Bomb Def:
Poison:
Paral. Def:
Sleep Def:
Strange Def:
Cry Def:
Flammable:
Freezable:
DCMC Def:
Wall Staple:
Apologize:
Make Laugh:
|
0
170
80
100
0
60
80
80
40
100
100
0
75
20
70
|
|
|
Pyrefly
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|
Level:
HP:
PP:
Offense:
Defense:
IQ:
Speed:
|
37
302
0
108 [1]
50 [40]
30 [28]
60 [1]
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|
NOTE: Lower number = strong, higher number = weak
Fire Def:
Ice Def:
Light. Def:
Bomb Def:
Poison:
Paral. Def:
Sleep Def:
Strange Def:
Cry Def:
Flammable:
Freezable:
DCMC Def:
Wall Staple:
Apologize:
Make Laugh:
|
20
140
100
80
0
100
80
80
40
0
100
0
85
20
70
|
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Magman
|
|
Level:
HP:
PP:
Offense:
Defense:
IQ:
Speed:
|
40
594
150
135 [1]
72 [60]
39 [39]
40 [0]
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|
NOTE: Lower number = strong, higher number = weak
Fire Def:
Ice Def:
Light. Def:
Bomb Def:
Poison:
Paral. Def:
Sleep Def:
Strange Def:
Cry Def:
Flammable:
Freezable:
DCMC Def:
Wall Staple:
Apologize:
Make Laugh:
|
20
150
100
100
0
40
60
10000
60
100
100
0
50
20
70
|
|
|
Scamperin' Mushroom
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|
Level:
HP:
PP:
Offense:
Defense:
IQ:
Speed:
|
40
386
0
102 [1]
55 [46]
47 [47]
88 [1]
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|
NOTE: Lower number = strong, higher number = weak
Fire Def:
Ice Def:
Light. Def:
Bomb Def:
Poison:
Paral. Def:
Sleep Def:
Strange Def:
Cry Def:
Flammable:
Freezable:
DCMC Def:
Wall Staple:
Apologize:
Make Laugh:
|
140
120
100
100
0
100
80
0
40
100
100
0
75
20
70
|
|
|