SCENE 43 - SEEKING THE FINAL MELODY

Location: Fire Spring

Maps: Map 1



This the final Your Sanctuary location, and the most rigorous. It consists of tier upon tier of levels connected by ropes and tunnels. You can use this tunnel system to your advantage, though -- you can duck in and out of entrances until you see a reasonable amount of enemies on screen. It's time consuming, but a good strategy for dealing with the roaming flames in this area. Keep in mind that enemies here are also weak against PSI Freeze.


Another item of interest in this dungeon is the Major Psychic Psycho enemy. This baddie packs a whallop, but when you defeat him you have a 1/128 chance of getting a Star Pendant. This item protects you from Fire, Freeze, Flash and Paralysis, so it is definitely a worthwhile item. Try your luck and see what happens.


To reach the top, follow this route. When you enter, head right and enter the second cave that you see. Walk through this next area and exit, then climb the rope above you. Enter the first cave there, pass through, and climb up yet again. Enter the cave right above you, and here pass up the first cave exit, instead head for the second one. Once you exit, climb the rope above you, then climb yet again, and you'll be at the Shining Spot.


This boss can be pretty troublesome if you're not careful. Carbon Dog packs brutal fire attacks, but he's very weak to Flash and Freeze. Use Jeff's Heavy Bazooka too, but do NOT use Multi Bottle Rockets! Once you've finished Carbon Dog, he'll transform into Diamond Dog. Diamond Dog has a power shield, and if you finished Carbon Dog with a physical attack, it will be reflected back at the attacker, which is why MBRs are a really bad idea.


Diamond Dog has LOTS of HP and no real weaknesses. His bite can Diamondize you, and his lethal "glorious light" attack is equivalent to PSI Flash Ω and will likely paralyze or kill anyone without a Night or Sea Pendant. Diamond Dog starts with a Power shield, so use the Neutralizer to get rid of it before unleashing whatever Multi Bottle Rockets you have. Keep at it, and eventually you'll topple him.


After defeating Diamond Dog but before going into the sanctuary, you'll want to shuffle your items a bit. Be sure Ness has the Sea Pendant and Franklin Badge. DO NOT EQUIP THE CASEY BAT!

Clear his inventory out of any other items and then give him a few good healing items, like Magic Truffles and Brain Food Lunches. Bags of Dragonite are good, too. When you're ready, go into the sanctuary.


Ness' Sound Stone will record the final melody of Fire Spring and then play the completed tune. You'll then be transported to a gray flashback sequence where Ness finds himself looking at his own infancy. This was when Ness first realized his psychic abilities. After the sequence is done, Ness will be transported to a strange new world -- the colorful realm of Magicant, which exists only inside his mind.







ITEMS LOCATED HERE:
Bag of Dragonite
Description: If you sprinkle the powder on one of your friends during battle, that friend turns into a dragon and attacks all enemies. Gone after one use.
Buy Price: $1000
Sell Price: $500

Cherub's Band
Description: Must be equipped on your arm. It increases your Defense. Helps keep you from being hypnotized, and it also increases your luck.
Not For Sale
Defense +70
Luck +20
Protects against hynposis
Horn of Life
Description: Revives a friend who is unconscious. In addition, it also works well on poison, nausea, colds, sunstroke, falling asleep, uncontrollable crying, and feeling strange. This is effective when you have paralysis, or when you have been diamondized.
Buy Price: $1780
Sell Price: $890

Moon Beam Gun
Description: Jeff can equip this weapon.
Not For Sale
Offense +110
Speed Capsule
Description: It increases your Speed when taken.
Buy Price: $38
Sell Price: $19






ENEMIES LOCATED HERE:


Evil Elemental
Don't let its fiery sprite fool you, Evil Elemental is weak against PSI Fire, so fire away.
HP:
PP:
Offense:
Defense:
Speed:
Guts:
564
0
121
136
30
7
Exp.:
Money:
Item:
35737
$853
Luxury Jerky (2/128 chance)

More Detailed Info Here


Major Psychic Psycho
He's on fire! A strong PSI shield will protect you from his powerful psychic attacks.
HP:
PP:
Offense:
Defense:
Speed:
Guts:
618
574
145
152
31
1
Exp.:
Money:
Item:
39247
$862
Star Pendant (1/128 chance)

More Detailed Info Here


Psychic Psycho
He can read your future...he sees...BURNING! Take care not to receive his powerful PSI attacks!
HP:
PP:
Offense:
Defense:
Speed:
Guts:
591
252
124
144
30
1
Exp.:
Money:
Item:
30094
$682
PSI Caramel (4/128 chance)

More Detailed Info Here


Soul Consuming Flame
Extinguish this menace or prepare to get burned. Slow it down with some PSI Freeze magic.
HP:
PP:
Offense:
Defense:
Speed:
Guts:
602
0
131
6
30
14
Exp.:
Money:
Item:
37618
$768
Meteotite (2/128 chance)

More Detailed Info Here





BOSSES LOCATED HERE:


Carbon Dog
The first form of your final Sanctuary Boss. This mutt uses a powerful fire attack.
HP:
PP:
Offense:
Defense:
Speed:
Guts:
1672
0
159
174
31
52
Exp.:
Money:
Item:
0
$0
Nothing

More Detailed Info Here


Diamond Dog
Diamonds aren't always a girl's best friend, especially when they're in ferocious dog form.
HP:
PP:
Offense:
Defense:
Speed:
Guts:
3344
154
167
230
31
10
Exp.:
Money:
Item:
337738
$6968
Nothing

More Detailed Info Here



Lost Underworld | EarthBound Walkthrough Top | Magicant