SCENE 12 - SOUTHWARD JOURNEY

Location: Winters

Maps: Map 1, Map 2, Map 3



You'll notice that you can't use the ATM machine (because Jeff doesn't have Ness's ATM card, duh), but fortunately there is a free black phone on the counter. Go ahead and call Maxwell Labs on it and save your game.


Jeff can't afford much yet, but go ahead and sell any items you don't want. Keep the Broken Spray Can; you can fix and sell it later on.

In the drugstore is a monkey and a woman who'll offer you the monkey in exchange for buying a pack of bubble gum for $1. The monkey will actually prove to be pretty helpful as you move along. Before you leave, offer the Pak of Bubble Gum to the monkey, and it'll be so happy it'll join you!


Not too far along in Jeff's journey south, you will come across an isolated tent. Inside, you will encounter two guys who will graciously offer you to rest. Take the opportunity! In fact, it's a good idea to fight enemies around this tent and build up levels a little, since Jeff has no PP for recovering his health and only cookies as food. Try to get up to level 5 or 6 before you move on.


Follow the path and you'll come to where the Tessie Watching Club has set up camp. They'll tell you about the legend of Tessie, the beast said to live here in Lake Tess. Use the phone in one of the tents to call Maxwell and save, and then sleep in the far left tent and have some stew. When you wake up, the wind will be blowing. Go to the little dirt patch in the snow. Bubble Monkey will tell you to give him some gum and... the legend is true!


Tessie gives you a lift to another part of Winters. Soon after, you'll find a cave with the words "BRICK ROAD" inscribed over it and a path blocked by another pencil statue. You'll have to go in the cave since Jeff doesn't have a Pencil Eraser. Inside is a mini-maze. Be sure to open all the presents. An easy way to do this is make it through the maze, talk to Brick Road, then go back inside. All the enemies will be gone, but not the presents!


Use the telephone Brick Road generously left you and then leave; the dungeon master is waiting for you. He'll congratulate you for getting through the dungeon and let you take a rest, restoring your much-needed HP. Now head for the Pond Cave a little more to the south.


The cave is pretty straightforward. Fighting Attack Slugs is really useful to build up experience. You'll come to a room with ropes. Go up the first rope and get the Cheap Bracelet. Then go stand at the bottom of the rope you can't reach and give some gum to the Bubble Monkey. He'll float up and lower the rope to you.


There's a shining spot boss here, but even if you try to fight it, you can't. It will simply tell you that only Ness can absorb the power of the Your Sanctuary it guards. Don't worry about it right now, you'll be back later.


When you step outside of the cave, the Bubble Monkey will immediately catch sight of an attractive (if you're a monkey, that is) female monkey. There's nothing you can do but watch the two lovebirds take off. You're on your own now.


Be extremely careful with the Cave Boys. They can easily kill you if you get in a fight with them and you are unlucky. However, if you do defeat one, it's worth a lot of exp. and a free Picnic lunch, a valuable food item. If you fight one, its attack will usually miss you, but if it connects it can do up to 40 HP of damage. Eat some food if your HP dips below that 40 mark and keep attacking it. You should be alright.


The big lab you see at the far south of Winters belongs to the famed Dr. Andonuts, Jeff's father. He will be shocked to see you and will offer you a donut, even though he doesn't have any donuts. Then he'll instruct you to use the Sky Runner to get back to Threed and rescue your friends. After you talk to him, climb in (just approach and push up against it) and you'll be on your way back to Threed.







ITEMS LOCATED HERE:
Bottle Rocket
Description: Items for Jeff. Damages an enemy when used during battle. Gone after one use.
Buy Price: $29
Sell Price: $14

Bread Roll
Description: When eaten, you recover about 30 HP.
Buy Price: $12
Sell Price: $6
HP Recovered: ~30
Poo HP Recovered: ~6
Goes well with the Sugar Packet.
Broken Iron
Description: A contraption that looks like an iron. That genius Jeff should be able to fix it sometime.
Buy Price: $149
Sell Price: $74
Transforms into Slime Generator
10 IQ required to fix.
Broken Pipe
Description: It looks like a busted water pipe. That genius Jeff should be able to fix it sometime.
Not For Sale
Transforms into Shield Killer.
30 IQ required to fix.
Cheap Bracelet
Description: Must be equipped on your arm. It increases your Defense.
Buy Price: $98
Sell Price: $49
Defense +5
Croissant
Description: When eaten, you recover about 60 HP.
Buy Price: $18
Sell Price: $9
HP Recovered: ~60
Poo HP Recovered: ~6
Goes well with the Ketchup Packet.
Hamburger
Description: When eaten, you recover about 50 HP. 100% beef.
Buy Price: $14
Sell Price: $7
HP Recovered: ~48
Poo HP Recovered: ~6
Goes well with the Ketchup Packet.
Insecticide Spray
Description: Deals 100 points of damage to any bug when used during combat. Gone after one use.
Buy Price: $19
Sell Price: $9

Pak of Bubble Gum
Description: This is the Balloon Monkey's favorite. It will not help you recover, but you'll also never run out, 'cause it's a super jumbo pack!
Buy Price: $1
Sell Price: $0

Stun Gun
Description: Jeff can equip this weapon.
Buy Price: $150
Sell Price: $75
Offense +24





ENEMIES LOCATED HERE:


Attack Slug
Since you don't have any salt handy, just smaaash the little bugger to bits with your baseball bat.
HP:
PP:
Offense:
Defense:
Speed:
Guts:
30
6
9
2
1
0
Exp.:
Money:
Item:
27
$6
Bomb (1/128 chance)

More Detailed Info Here


Cave Boy (1)
It's best to avoid him if your levels are low, but if you take him down you'll get a Picnic Lunch.
HP:
PP:
Offense:
Defense:
Speed:
Guts:
314
0
21
33
5
0
Exp.:
Money:
Item:
618
$17
Picnic Lunch (128/128 chance)

More Detailed Info Here


Gruff Goat
It might be a little gruff around the edges, but it is the best way to gain EXP for Jeff early on.
HP:
PP:
Offense:
Defense:
Speed:
Guts:
45
0
8
23
12
0
Exp.:
Money:
Item:
20
$9
Salt Packet (16/128 chance)

More Detailed Info Here


Mad Duck
This insane mallard can disrupt your ability to use PSI, but poses no threat to Jeff.
HP:
PP:
Offense:
Defense:
Speed:
Guts:
51
0
12
24
30
5
Exp.:
Money:
Item:
41
$12
Fresh Egg (8/128 chance)

More Detailed Info Here


Rowdy Mouse
Like the Monster Mash, it has a high chance to give you the graveyard SMAAAAASH!
HP:
PP:
Offense:
Defense:
Speed:
Guts:
36
0
7
20
5
225
Exp.:
Money:
Item:
34
$9
Bread Roll (4/128 chance)

More Detailed Info Here


Runaway Dog (2)
Fortunately, Jeff's bouts with dogs earn him some dough much more often.
HP:
PP:
Offense:
Defense:
Speed:
Guts:
21
0
4
5
26
0
Exp.:
Money:
Item:
4
$3
Bread Roll (64/128 chance)

More Detailed Info Here


Spiteful Crow
Seal your pack and pockets, as this foe will steal items quite often.
HP:
PP:
Offense:
Defense:
Speed:
Guts:
24
0
5
3
77
0
Exp.:
Money:
Item:
3
$5
Cookie (128/128 chance)

More Detailed Info Here


Struttin' Evil Mushroom (1)
Its plan for family gatherings is to gather them on your characters' heads. Take it out quick!
HP:
PP:
Offense:
Defense:
Speed:
Guts:
60
0
15
10
5
5
Exp.:
Money:
Item:
95
$15
Cookie (64/128 chance)

More Detailed Info Here


Worthless Protoplasm
As the name implies, it's not a prime choice for Giygas's main army. Bash away!
HP:
PP:
Offense:
Defense:
Speed:
Guts:
38
0
11
21
27
0
Exp.:
Money:
Item:
17
$11
Cookie (32/128 chance)

More Detailed Info Here





SHOPS LOCATED HERE:
Winters Drugstore
T-Rex's Bat $698
Non-Stick Frypan $1490
Coin of Silence $2500
Picnic Lunch $24
Skip Sandwich DX $98
Lucky Sandwich $128
Cup of Coffee $6




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